Adventures in the Forgotten Realms
Model: afr-359-3-W-m
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activ..
1,650.00 rsd
Model: afr-004-3-W-m
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activ..
1,650.00 rsd
Model: afr-357-0-C-u
As Temple of the Dragon Queen enters the battlefield, you may reveal a Dragon card from your hand. Temple of the Dragon Queen enters the battlefield tapped unless you revealed a Dragon card this way or you control a Dragon.
As Temple of the Dragon Queen enters the battlefield, choose a color.
{T}: A..
90.00 rsd
Model: afr-039-4-W-r
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control...
1,600.00 rsd
Model: afr-364-4-W-r
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control...
1,800.00 rsd
Model: afr-368-3-U-r
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more...
650.00 rsd
Model: afr-078-3-U-r
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more...
600.00 rsd
Model: afr-233-2-M-r
(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: L..
400.00 rsd
Model: afr-389-5-M-r
Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead...
160.00 rsd
Model: afr-230-2-M-r
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
{1}{U}{B}: Level 2
Creatures you control have menace.
{2}{U}{B}: Level 3..
300.00 rsd
Model: afr-294-6-R-u
Flying
Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent...
90.00 rsd
Model: afr-202-2-G-r
(Gain the next level as a sorcery to add its ability.)
When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
{1}{G}: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
{3}{G}: Level 3
You may look at the top card of your library any time.
You m..
150.00 rsd